Tagged: Apple

“My opinion is that management of the app store is a good thing in the long run. This is the biggest reason why apps are so much more successful in the Apple App Store than on Android”

iTunes

I couldn’t agree more. For all the “walled-garden” comments made by Android fans, I’m left with a satisfied feeling at night because my phone gets updated to the latest OS (every time!), and the apps I download from the App Store don’t do anything bad to my phone. That’s not to say some don’t have problems, but for the most part everything just works. (more…)

If Steve Jobs were here, THIS is what would have happened

Steve Jobs iOS 6 Maps

Image courtesy of Kremlin.ru

This is perhaps the first thing Apple/Tim Cook has done where I can honestly say that “this would have NEVER happened under Steve Jobs’ watch.”

Tim Cook released a public apology to Apple’s iOS 6 customers.

If Steve Jobs was still with us, this is how it would go:

  1. Everyone involved with the Maps app would have shrapnel from Steve’s sneakers embedded in their ass.

  2. Neither Steve, nor anyone else at Apple, would have any comment on Maps app; other than to say how wonderful it is, and how they hear from customers who love it.

  3. In six months, we would have an update to the Maps app that would greatly improve it. Still no comment from Steve or Apple on Maps app.

  4. At the iOS event next year, where Steve announces iOS 7, he would stand up on stage and proclaim: “Maps was gorgeous, and we’ve had an incredible response from customers about it. But we’ve made it even better, and today I’m going to show it to you. By the way, Maps 2.0 is free, and available for download… TODAY!” Giant applause from crowd would last 5 minutes.

  5. The Maps app development lead at Apple would soon be seen on LinkedIn listing Motel6 IT Manager as his new position.

I don’t know if Tim Cook’s apology is a good thing or a bad thing for Apple, just a different thing. And certainly something we would have never seen from Steve Jobs.

Is Apple working on a Photoshop competitor?

Apple graphics patent

Patently Apple reports on recent Apple patent filings that indicate Apple is working on a graphics application with a new fancy-pants GUI. Now I don’t doubt that Apple is (or was) working on a graphics package. But I HIGHLY doubt that this graphics app was meant to compete with Photoshop – unless you feel like iWork actually competes with MS Office. That being said, a fourth app added to iWork would be nice, no?

Very interesting patent filing, nonetheless.

Add an RSS subscribe button to Safari in Mountain Lion

Add to Google Reader Safari ExtensionOne of the features Apple chose to kill off in Mountain Lion is the RSS Subscribe button in Safari. While RSS feeds aren’t quite the rage they used to be, many users still use RSS feeds religiously. The king of RSS Readers is of course Google Reader. And if you miss the subscribe button, there’s an easy way to get it back.

Add to Google Reader Safari Extension adds the RSS feed of the page you’re currently on to Google Reader. It works extremely well!

Another extension that works with any RSS reader you have installed is Subscribe to Feed, a side-project by Red Sweater software, maker of the MarsEdit blog editor.

Apple’s Mac App Store Sandboxing rules already claiming victims

Apple's Mac App Store

Developers who wish to sell their software in Apple’s Mac App Store have to abide by certain rules. As of last month, Sandboxing is in effect, which restricts the level of integration with the OS any particular app has. In theory (and in practice, actually) this will help protect unsuspecting Mac users from malicious software downloaded from the Mac App Store.

The realities of Apple’s Sandboxing rules go much deeper though. For developers of some extremely popular applications like TextExpander, YoJimbo, BBEdit, TextWrangler, a difficult decision must be made. Do they completely withdraw the app from the store, or remove the features which don’t comply with Apple’s Sandboxing rules? Removing features is likely to anger existing customers, and greatly reduce the enticement to purchase the app to begin with. Removing the app from the store completely means a significant drop in exposure for the app, and more expenses involved with selling it on their own.

Ted Landau has some great commentary on the whole Sandboxing issue, along with some thoughts from a few high-profile developers and Apple pundits in his Apple’s Sandboxing…One Month In article.

OS X Mountain Lion to fix full screen support on multiple displays

When Apple releases Mountain Lion (OS X 10.8) next month, we’ll be treated to hundreds of new features. But one of the most exciting for me is the ability to take advantage of multiple displays when in full screen mode.

Currently, if you have more than one display and you enter full screen mode, your secondary display is rendered completely useless. With Mountain Lion, you’ll be able to have enter full screen mode on one display and still use the secondary display for other tasks.

When Lion shipped, I wasn’t immediately in love with full screen mode, but it wasn’t long before I wished it worked on both my displays independently. This will be a very welcome feature!

[box type=”note”]It has been brought to my attention that this new functionality will NOT allow full use of the second display. Apparently, you’ll ONLY be able to use the second display for windows of the app that is currently in full screen mode. If true, this will truly suck![/box]

Apple’s new MacBook Pro 15″ with Retina Display = Mehhhhhh!

Ok, so maybe that headline is a tad bit misleading. The new MacBook Pro with Retina Display (MBPR) is a great laptop if you love the latest & greatest from Apple. But when I look at a PRO machine, I’m looking at specs. And when I look at the specs of the new MBPR, I see a lot of trade-offs. I also see a big, giant whammy!

You’re giving up ethernet & firewire. You’re losing your CD/DVD burner. You’re giving up a great MagSafe power connector (the new one sucks). You’re losing quite a bit of storage (the SSD drive is half the size of the regular MB Pro. You’re also losing dedicated audio line in and line out ports in exchange for a single audio port. In exchange you’re getting a much faster SSD storage drive, an HDMI port, more video RAM on the low end model, and a lighter weight computer overall.

Since I can live without the losses, and find the additional features enticing, I’ll call all those specs a wash. That means it comes down to the Retina Display.

MB Pro Retina

The MBPR offers a ridiculous 2880 x 1800 Retina resolution that looks absolutely stunning. The color and vibrancy is incredible. But unless I’m watching video or looking at photos, it’s really not something that offers much benefit to me. I was more interested in the increased screen real estate.

The problem is, at the highest resolution setting, the MBPR’s display makes everything on the screen tiny. Really tiny. I fired up Photoshop on the MBPR at my local Apple store and could barely distinguish the icons in the toolbar. I had to move up so close to the display that I felt like I was looking at my iPhone, rather than a 15″ laptop. Apps that aren’t specifically built for Retina Displays show some blurriness (though I didn’t think it was bad as some tech reviews I’ve read).

You can of course change the resolution 1920 x 1200, but I found that to be a bit too small as well. The next step down is what Apple considers the middle of the road, or “best,” setting in the Display Preferences: 1680 x 1050. I agree with Apple, it was the best setting for me. The regular 15″ MB Pro comes with a 1440 x 900 resolution display by default, but for $100 you can upgrade to the HD screen with the same 1680 x 1050 resolution.

So at the end of the day the MBPR costs $400 more, and I must accept the trade-offs mentioned above, and I can’t enjoy or take advantage of the premiere feature – the display. In the end, I can spend the same amount of money to upgrade the regular MB Pro to the same specs as the MBPR, and keep the Ethernet, optical drive, etc.